To make learning more interactive and enjoyable, and to bring virtual reality (VR) to the masses, Altair VR is developing an VR encyclopedia powered by the blockchain to achieve these goals. The team behind Altair VR has been using VR to encourage appreciation for astronomy among hundreds of thousands of children in Russia. With this new project, they aim to expand the possibilities of the technology.
The team behind Altair VR began by building 15-foot wide mobile domes that children could enter for an 3D immersive experience with outer space. These domes became highly popular in Russia, giving children a newfound appreciation and understanding of astronomy. With the advancement of technology and seeking to bring VR to wider audiences, the team decided to use VR headsets that could expand the possibilities of VR for children and adults.
The advantages of VR for education have been made evident from studies on learning. The involvement of immersive experiences in learning promotes active rather than passive learning, where participants can directly engage in the subject matter, thus making it more relevant. Additionally, VR promotes direct rather than symbolic learning, which can reinforce concepts and facilitate greater understanding of the subject matter. VR can also be used as a supplemental mode of learning that complements rather than replaces traditional learning with textbooks.
Using a VR headset, the possibilities for users are expanded to many different subjects. Users can go back in time to see dinosaurs in action, previous events in history such as ancient Egypt and Rome, and can go forward in time to see what the future may be like. Users can zoom in to the interactions of atoms and molecules; travel through the human body to see its organs and functioning; and can zoom out and see larger bodies such as planets, stars, and galaxies. Users can also be teleported from one place or period of time to another as they wish.
The blockchain will allow for the use of the utility token of the platform, ALT, to access premium content created by users. Users who create content can decide if they will charge others to access their creations. This can incentivize artists and software developers to express their creativity in a manner that promotes entertainment and learning. Because transactions on the blockchain are secure and immutable, users can be assured of the status of transactions. As an ERC20 token, ALT can be stored in popular Ethereum wallets and traded at exchanges. Additionally, the immutable nature of the blockchain will protect copyrights on the platform, which are critical for encouraging creativity.
To raise funds to bring this grand vision to reality and promote learning all over the world, Altair VR is having a crowdsale. The first part of the crowdsale, the pre-ITO (“initial token offering”), will take place from March 20, 2018 to April 15, 2018. The second part of the crowdsale, the ITO, will take place from April 16, 2018 to May 31, 2018. In total, 1,000,000,000 ALT tokens will be minted, and the tokens dedicated to the team will be frozen for one year to incentivize the development of the platform. With their dedication and focus on making learning entertaining, the Altair team has plenty of potential to take VR to the next level.
*I am receiving ALT tokens for the growth of the community.
To find more information about Altair VR:
Bitcointalk ANN: https://bitcointalk.org/index.php?topic=2468761